pneumonica

Edmund
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The Blood of Duovalt by pneumonica, literature

Game Narrative - The Role of Humans by pneumonica, literature

Folio Facing by pneumonica, literature

The Ugly Woman by pneumonica, literature

Barriers to Growth by pneumonica, literature

Canary by pneumonica, literature

The Blood of Duovalt by pneumonica, literature

Game Narrative - The Role of Humans by pneumonica, literature

Folio Facing by pneumonica, literature

The Ugly Woman by pneumonica, literature

Barriers to Growth by pneumonica, literature

Canary by pneumonica, literature

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I've seen it: It's Coming -- Stay Tuned!
Before I was born, when I was designing myself as a character for the real world, I must've been a total idiot.  Taking both a stress disorder and depression was a stupid idea, and I can't imagine what made me think it would work out in any way other than how it has.
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Every game has a story.  Even Tetris has a story.  It isn't a particularly engaging story, and mostly involves falling blocks rotating and swaying in space for no reason, but it is a narrative.  Every game has a narrative. The trouble with this narrative is that, for the game to be a game, the narrative cannot be a single, unitary narrative.  That's called a "story," which is a very different thing from a "game."  For most games, the narrative branch at all the points where you can "fail."  Interestingly, you get more sophisticated narratives out of games that most of the literary cargo cultists would say have no narrative, such as wargames.
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Twice in a Row

0 min read
So, this is the second journal entry in a row where I apologize for being invisible.  The sad and simple fact is that my life isn't a roller-coaster, it's just a coaster.  It slides down and down.  At this point, I'm getting back into the things that distracted me from the ways in which my life goes to shit. Anybody need to hire a law librarian? Anyways, I have been working on some stuff in gaming to tie up my stress a bit, and if anybody's actually interested in my RPG stuff (did some stuff in dying earth genres, pulp proto-superheroes, and other stuff), I can talk about it.  Otherwise, I'm not sure what to say.
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Thank you for the watch!!! X3
Not a problem.  You have a unique art style that I rather like.
Thank you then. ^ ^
Hi! Have a nice day! :wave:
Hello there.  ^_^